I’m excited to share my latest personal project.This time, I wanted to experiment with a mixed workflow, combining traditional concept art with AI rendering tools. I designed and blocked out this heavy quadrupedal combat mech from scratch, focusing on a rugged, industrial sci-fi aesthetic with realistic weathering and mechanical logic.Once the core design and composition were ready, I used AI to explore different lighting setups, cinematic environments, and dramatic moods. It was an amazing experiment in pushing the boundaries of modern concept art pipelines and finding a fast, flexible way to visualize assets in real-world scenarios.Scroll down to see the studio model and different cinematic variations. Feedback is always welcome!